package com.terrier.ui.skins.defaults
{
	import com.terrier.ui.skins.WxAssetUtility;
	import com.terrier.ui.skins.skinBaseClasses.WxLabelSkinBase;
	
	import flash.display.Sprite;
	
	public class WxLabelSkinDefault extends WxLabelSkinBase
	{
		public function WxLabelSkinDefault()
		{
			super();
			
			_bg = new Label_bgSkin();
			
			var asset:Sprite = new TextInput_textStyle;
			
			_labelStyle = WxAssetUtility.getTextStyle(asset, 1);
		}
	}
}